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It’s possible the piano connection is either him wanting to be nearer to his sister (jealousy of her playing it more than talking to him), or a manifestation of the piano as an enemy or rival (seeing omori as a bad person, like the piano). You’ll note Omori is black and white like a piano, his shorts look like piano keys, and his tank top is black and very vaguely like the open top of a piano. You can inspect the piano (and another one in town) and see the name Omori written on it. Omori is also the brand of Piano that Mari played. He has no reaction or dialog, seeming to be the very avatar of his state as a hikikomori even though his dream world “friends” don’t treat him as one. Omori is the name of the boy Omori dreams of himself to be, a perfect blank slate who lives an idealized version of his former life. The default name of the player character in the Real World. I’ll admit, I have not consistently referred to Sunny separately from Omori through this guide, but technically they are different, sometimes. It can still be used by Sunny for suicide in one ending however. In the normal route, the knife is used more as a self defense weapon (though it’s quickly taken away by Kel). Of note, Basil seems to have come to a similar conclusion with his own knife at the end of the normal route. In the hikikomori route a new red knife with “something that can be seen in the blade” is found, and Omori stabs himself much, MUCH more often with it, and Sunny is given the option to manually do so himself. The knife grows rusty and terrible over time in the dream world, oddly rendering it stronger, perhaps because it would be more painful to be cut by it (though it would do a far worse job at actually cutting).
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He seems to have gotten the idea simply from the steak knife in the kitchen rather than any specific trauma. At once it represents a self defense tool and a means of punishing or killing himself. The knife seems to stem from Sunny’s depression and fascination with suicide and violence. Only a few entities in Headspace recognize him as the Dreamer, all tucked away very deeply. Sunny is literally dreaming when in Headspace, and is thus the source for all you see in it. Sunny is the Dreamer, though Omori is his manifestation. Whether it’s guilt lashing out at Sunny himself and Basil, or Sunny’s subconscious trying to keep Basil from revealing the truth to Omori I’m not sure.īlack is often symbolic of the unknown or evil, in this case probably both. His fantasy keeps killing Basil here, obviously due to his involvement in Mari’s death. He can’t make a personal revelation and deal with his feelings without coming here. His anger, sadness, and fear are kept here, literally locked away by the Keys. If Whitespace is the nothingness Omori has been using to suppress his memories, Blackspace is everything that was shut out by Whitespace. Delusions will manifest as minor or major apparitions that either fade away when interacted with or suddenly disappear. Not sure what else to call it but the awake sections are (mostly) actually occurring rather than Omori’s delusions. In the demo, this truth is in the Barn in Otherworld. It is implied that Headspace is destroyed and recreated once Omori finds a hidden truth, trying harder to bury it each time. Everything is a whimsical interpretation of something or other, such as money being literal Clams. The colors are saturated and happy to an extreme, and absurd fantasies can be found readily.Īs you look around the real world you’ll find inspirations for many of the things here. Here Omori lives out an idealized version of his former life with his former friends. The name of the world map is “Headspace”, basically it’s the world of Omori’s delusional dreams. White is often symbolic of purity or emptiness, in this case both. This is an empty room Sunny locks himself/Omori in to avoid.everything. Whether he manages to overcome his present state depends on the Route you choose, whether to answer Kel at the door or not. Sunny was NOT a Hikikomori until Mari’s death.
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